# Few Americans credit video games for shaping their politics

Canonical page: https://data.verasight.io/politics/few-americans-credit-video-games-for-shaping-their-politics/

> Indexed question in Politics.

## Reading

Just 15% of Americans agree that video games played an important role in forming their political belief system, including 5% who strongly agree, according to an October 2024 Verasight survey.

Most take the opposite view, with 65% disagreeing, including 48% who strongly disagree, and another 20% say they have never played video games.

## Topline

Please rate your level of agreement with this statement: Video games played an important role in my political socialization, that is how I determined my political belief system.

Few Americans credit video games for shaping their politics.

Net findings combine adjacent response options from the same scale.

- Strongly Disagree: 47.6%
- I have never played video games: 19.9%
- Disagree: 17.6%
- Agree: 9.7%
- Strongly Agree: 5.2%

## Methodology

- Mode: Verasight panel recruited via random address-based sampling, random person-to-person text messaging, and dynamic online targeting
- Population: US adults age 18+
- Field dates: 2024-10-01 → 2024-10-11
- Base (unweighted): 1,000
- Margin of error: +/- 3.4%
- Module: media_fin
- Sponsor: Verasight
- Weight variable: weight
- Weighting targets: age, race/ethnicity, sex, income, education, region, metropolitan status

## Source

- Canonical question URL: [https://verasight-apsa-2024.tiiny.co#video-games-and-political-socialization](https://verasight-apsa-2024.tiiny.co#video-games-and-political-socialization)

## Citation

Verasight APSA Omnibus Survey #2024-103, fielded October 1-11, 2024, N=1,000 US adults age 18+, +/- 3.4%.

Canonical question URL: [https://verasight-apsa-2024.tiiny.co#video-games-and-political-socialization](https://verasight-apsa-2024.tiiny.co#video-games-and-political-socialization)